Global Gaming Market Size to Exceed USD 698.09 Million by 2033: Market Study Report

RELEASE DATE: Apr 2025 Author: Spherical Insights
The Global Gaming Market Size Expected to Grow from USD 298.09 Million in 2023 to USD 698.09 Million by 2033, at a CAGR of 8.88% during the forecast period 2023-2033.

Table of Contents

Historical Data, Premium Insights, Market Dynamic, Analysis and Projection, By Product, Analysis and Projection, By Application, Analysis and Projection, By End-Use, Analysis and Projection, By Regional Analysis, Competitive Landscape, Company Profiles, Market Revenue, Sale & Price Analysis


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Global Gaming Market Size to Exceed USD 698.09 Million by 2033                

According to a research report published by Spherical Insights & Consulting, The Global Gaming Market Size Expected to Grow from USD 298.09 Million in 2023 to USD 698.09 Million by 2033, at a CAGR of 8.88% during the forecast period 2023-2033.  

           

Browse 210 market data Tables and 45 Figures spread through 190 Pages and in-depth TOC on the Global Gaming Market Size, Share, and COVID-19 Impact Analysis, By Device (Console, Mobile, Computer), By Type (Online, Offline), and By Region (North America, Europe, Asia Pacific, Latin America, Middle East, and Africa), Analysis and Forecast 2023 – 2033     

 

The gaming market refers to the global industry that involves video game development, marketing, and sale as well as gaming hardware. This involves different platforms like consoles, personal computers, mobile devices, and virtual reality (VR) systems. Software development, game publishing, esports, and streaming services are also included in the market. Moreover, this is primarily driven by innovations in gaming technology, such as virtual reality (VR), augmented reality (AR), and cloud gaming. Increasing internet penetration, mobile games, and the growth of esports contribute to the expansion of the market. In addition, the growth in gaming communities and live streaming media also helps expand the market base, with increased demand for more interactive and immersive experiences. The constant flow of new, high-quality game titles combined with the prevalence of microtransactions continues to boost consumer engagement and spending.  However, the gaming market is constrained by high development costs, limited access to high-speed internet in some regions, increasing concerns about addiction and violence, and regulatory challenges regarding in-game purchases and content.

 

The mobile segment accounted for the largest share of the global gaming market in 2023 and is anticipated to grow at a significant CAGR during the forecast period.              

On the basis of device, the global gaming market is divided into console, mobile, and computer. Among these, the mobile segment accounted for the largest share of the global gaming market in 2023 and is anticipated to grow at a significant CAGR during the forecast period.  The high popularity of mobile gaming is attributed to the fact that most people have smartphones, and there are affordable game options available. Furthermore, the growth of mobile esports and in-app purchases further drive its dominance in the market.   

 

The online segment accounted for a significant share of the global gaming market in 2023 and is anticipated to grow at a rapid pace during the projected period.   

On the basis of type, the global gaming market is divided into online, and offline. Among these, the online segment accounted for a significant share of the global gaming market in 2023 and is anticipated to grow at a rapid pace during the projected period. It is driven by the increasing popularity of multiplayer games, esports, and online platforms; it is driven by the progress in high-speed internet and growing communities and streaming services.

 

Asia Pacific is projected to hold the largest share of the global gaming market over the projected period.

Asia Pacific is projected to hold the largest share of the global gaming market over the projected period. The region has the highest number of mobile gamers, driven by widespread smartphone adoption and affordable internet access. Countries like China, Japan, and South Korea are also key players in gaming content creation, esports, and gaming hardware production, fueling market growth in the region.

 

North America is expected to grow at the fastest CAGR growth of the global gaming market during the projected period. The growth can be attributed to the rapid proliferation of mobile gaming, increased connectivity to the Internet, and high disposable income. Moreover, it is also contributed by the rapid growth of gaming communities and Esports, together with the ever-increasing affordability of gaming equipment.

 

Company Profiling

Major vendors in the global gaming market are Activision Blizzard, Inc., Apple, Inc., The Walt Disney Company, Electronic Arts, Inc., Microsoft Corporation, Nintendo Co., Ltd, Rovio Entertainment Corporation, Sega Enterprises, Inc., Sony Corporation, Tencent Holdings Ltd., and Others.

 

Key Target Audience

  • Market Players
  • Investors
  • End-users
  • Government Authorities 
  • Consulting and Research Firm
  • Venture capitalists
  • Value-Added Resellers (VARs)

 

Recent Development

  • In May 2024, Rovio Entertainment Corporation announced the release of Angry Birds for Automotive, bringing the iconic game to select cars with Google built-in, including the Volvo EX90. Players can download the game directly from Google Play, which has cloud-saving capabilities for those with a Red's Club account, so they can pick up right where they left off between their mobile devices and their car's infotainment system.

 

Market Segment

This study forecasts revenue at global, regional, and country levels from 2023 to 2033. Spherical Insights has segmented the global gaming market based on the below-mentioned segments:

 

Global Gaming Market, By Device

  • Console
  • Mobile
  • Computer

 

Global Gaming Market, By Type

  • Online
  • Offline

 

Global Gaming Market, By Regional

  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • UK
    • France
    • Italy
    • Spain
    • Russia
    • Rest of Europe
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Australia
    • Rest of Asia Pacific
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Middle East & Africa
    • UAE
    • Saudi Arabia
    • Qatar
    • South Africa
    • Rest of the Middle East & Africa

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