United Kingdom Blockchain In Gaming Market Size, Share, and COVID-19 Impact Analysis, By Game Type (Role Playing Games, Open World Games, Collectible Games), By Platform (ETH, BNB Chain, Polygon), By Device (Android, Web, IOS), and United Kingdom Blockchain In Gaming Market Insights, Industry Trend, Forecasts to 2035.
Industry: Electronics, ICT & MediaUnited Kingdom Blockchain In Gaming Market Insights Forecasts to 2035
- The United Kingdom Blockchain In Gaming Market Size Was Estimated at USD 636.80 Million in 2024
- The Market Size is Expected to Grow at a CAGR of around 48.39% from 2025 to 2035
- The United Kingdom Blockchain In Gaming Market Size is Expected to Reach USD 48,910.40 Million by 2035
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According to a research report published by Spherical Insights and Consulting, the United Kingdom Blockchain In Gaming Market is anticipated to reach USD 48,910.40 million by 2035, growing at a CAGR of 48.39% from 2025 to 2035. The necessity for a safe, open, and decentralized gaming ecosystem is what contributed to the development of blockchain's rise in the gaming sector.
Market Overview
The UK blockchain in gaming market refers to the integration of blockchain technology into video games, enabling decentralized ownership, secure transactions, and player-driven economies. In contrast to traditional gaming models, which rely on centralized servers controlled by developers, blockchain gaming utilizes distributed ledger technology to manage game assets, logic, and ecosystems. It incorporates blockchain components into the games, like cryptocurrencies and Non-Fungible Tokens (NFTs), which let players purchase, sell, and trade to make money. These platforms give players a clear setting in which to exchange in-game items and open up new possibilities. Blockchain technology makes the gaming industry more transparent by making all transactions publicly visible. This guarantees fair and transparent transactions and enables players to see who owns and transfers their in-game assets.
Report Coverage
This research report categorizes the market for the United Kingdom blockchain in gaming market based on various segments and regions and forecasts revenue growth and analyzes trends in each submarket. The report analyses the key growth drivers, opportunities, and challenges influencing the United Kingdom blockchain in gaming market. Recent market developments and competitive strategies such as expansion, product launch, and development, partnership, merger, and acquisition have been included to draw the competitive landscape in the market. The report strategically identifies and profiles the key market players and analyses their core competencies in each sub-segment of the United Kingdom blockchain in gaming market
United Kingdom Blockchain In Gaming Market Report Coverage
Report Coverage | Details |
---|---|
Base Year: | 2024 |
Market Size in 2024: | USD 636.80 Million |
Forecast Period: | 2025-2035 |
Forecast Period CAGR 2025-2035 : | 48.39% |
2035 Value Projection: | USD 48,910.40 Million |
Historical Data for: | 2020-2023 |
No. of Pages: | 180 |
Tables, Charts & Figures: | 125 |
Segments covered: | By Game Type, By Platform, By Device and COVID-19 Impact Analysis |
Companies covered:: | Domi Online, Portal Fantasy, Memoria Metaverse, Sculpt.AI and other key vendors |
Pitfalls & Challenges: | COVID-19 Empact, Challenges, Future, Growth, & Analysis |
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Driving Factors
The growing industry for blockchain gaming is drawing developers and players with its enhanced usability, security features, and transparency in digital asset ownership. The market has expanded due in part to the growing interest in play-to-earn (P2E) models. The market expansion is driven by a major push due to the demand for more individualized and immersive gaming experiences, as well as blockchain infrastructure advances. Furthermore, venture capitalists and big tech corporations are investing in the growing number of decentralized gaming platforms and metaverse integration. Furthermore, AI and ML examine user preferences and behavior to offer a customized gaming experience that includes suggesting games and in-game items that are more likely to be enjoyed by the player, which extends the market growth.
Restraining Factors
However, a lack of knowledge of blockchain and NFTs could impede the market's expansion. The regulatory environment around NFTs and cryptocurrencies may deter developers and players from fully experimenting with blockchain games.
Market Segmentation
The United Kingdom blockchain in gaming market share is classified into game type, platform, and devices
- The collectible games segment held a significant share in 2024 and is expected to grow at a rapid pace during the forecast period.
The United Kingdom blockchain in gaming market is differentiated by game type into role playing games, open world games, and collectible games. Among these, the collectible games segment held a significant share in 2024 and is expected to grow at a rapid pace during the forecast period. This is due to there are distinctive digital assets used in collectible games, like NFTs, that are kept on a blockchain and may be bought, sold, and traded in a transparent and safe manner. This is accomplished using a number of gameplay features, including limited edition products, randomized prizes, and incentives for reaching particular milestones or achievements.
- The Polygon segment accounted for a significant share in 2024 and is anticipated to grow at a rapid pace over the forecast period.
The United Kingdom blockchain in gaming market is divided by platform into ETH, BNB chain, and Polygon. Among these, the Polygon segment accounted for a significant share in 2024 and is anticipated to grow at a rapid pace over the forecast period. Polygon offers a variety of layer two scaling options that enable quick and reasonably priced transactions. For consumers and producers of blockchain-based games seeking a more scalable and affordable blockchain solution, this makes it an alluring choice.
- The web segment held the largest market share in 2024 and is anticipated to grow at a substantial CAGR over the forecast period.
The United Kingdom blockchain in gaming market is segmented by device into Android, web, and IOS. Among these, the web segment held the largest market share in 2024 and is anticipated to grow at a substantial CAGR over the forecast period. This is because of its easy-to-use and accessible game experience. Web-based games are easily accessible to players via their web browser without the need to download or install any software. Moreover, players no longer have to deal with complicated technological requirements, which makes it simpler for them to begin playing blockchain games.
Competitive Analysis:
The report offers the appropriate analysis of the key organizations/companies involved within the United Kingdom blockchain in gaming market, along with a comparative evaluation primarily based on their product offering, business overviews, geographic presence, enterprise strategies, segment market share, and SWOT analysis. The report also provides an elaborative analysis focusing on the current news and developments of the companies, which includes product development, innovations, joint ventures, partnerships, mergers & acquisitions, strategic alliances, and others. This allows for the evaluation of the overall competition within the market.
List of Key Companies
- Domi Online
- Portal Fantasy
- Memoria Metaverse
- Sculpt.AI
- Others
Key Target Audience
- Market Players
- Investors
- End-users
- Government Authorities
- Consulting and Research Firm
- Venture capitalists
- Value-Added Resellers (VARs)
Market Segment
This study forecasts revenue at United Kingdom, regional, and country levels from 2020 to 2035. Spherical Insights has segmented the United Kingdom blockchain in gaming market based on the below-mentioned segments:
United Kingdom Blockchain In Gaming Market, By Game Type
- Role Playing Games
- Open World Games
- Collectible Games
United Kingdom Blockchain In Gaming Market, By Platform
- ETH
- BNB Chain
- Polygon
United Kingdom Blockchain In Gaming Market, By Device
- Android
- Web
- IOS
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