South Korea Gaming Peripherals Market Size, Share, and COVID-19 Impact Analysis, By Product Type (Headsets, Keyboards, Joysticks, Mice, Gamepads, and Others), By Gaming Device Type (PC (Desktop/Laptop), Gaming Consoles), and South Korea Gaming Peripherals Market Insights, Industry Trend, Forecasts to 2035

Industry: Information & Technology

RELEASE DATE Jun 2025
REPORT ID SI13066
PAGES 158
REPORT FORMAT PathSoft

South Korea Gaming Peripherals Market Size Insights Forecasts to 2035

  • The South Korea Gaming Peripherals Market Size was estimated at USD 316.1 Million in 2024
  • The Market Size is Expected to Grow at a CAGR of around 8.79% from 2025 to 2035
  • The South Korea Gaming Peripherals Market Size is Expected to Reach USD 798.5 Million by 2035

South Korea Gaming Peripherals Market

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According to a Research Report Published by Spherical Insights & Consulting, the South Korea Gaming Peripherals Market Size is anticipated to reach USD 798.5 million by 2035, growing at a CAGR of 8.79% from 2025 to 2035. Wireless devices with low latency, haptic feedback, and customizable features are becoming more and more popular among gamers.

 

Market Overview

The market for gaming peripherals in South Korea is the area of the consumer electronics sector devoted to hardware accessories made especially to improve gaming. Gaming keyboards, mice, headsets, joysticks, gamepads, and other input/output devices used with PCs, laptops, and gaming consoles are examples of these peripherals. Additionally, to enhance the overall gaming experience, gaming peripherals are used with laptops or personal computers (PCs). Depending on the need, they can be bought separately or included with games. Currently, South Korea's robust gaming culture and growing demand for competitive online games are offering manufacturers their profitable chances to introduce new products and grow their current customer base.

 

Report Coverage

This research report categorizes the market for the South Korea gaming peripherals market based on various segments and regions and forecasts revenue growth and analyses trends in each submarket. The report analyses the key growth drivers, opportunities, and challenges influencing the South Korea gaming peripherals market. Recent market developments and competitive strategies such as expansion, product launch, and development, partnership, merger, and acquisition have been included to draw the competitive landscape in the market. The report strategically identifies and profiles the key market players and analyses their core competencies in each sub-segment of the South Korea gaming peripherals market.

 

South Korea Gaming Peripherals Market Report Coverage

Report CoverageDetails
Base Year:2024
Market Size in 2024:USD 316.1 Million
Forecast Period:2025-2035
Forecast Period CAGR 2025-2035 :8.79%
2035 Value Projection:USD 798.5 Million
Historical Data for:2020-2023
No. of Pages:158
Tables, Charts & Figures:124
Segments covered:By Product Type, By Gaming Device Type and COVID-19 Impact Analysis
Companies covered::LG Electronics, Zalman Tech Co., Ltd., ABKO Co., Ltd., Danawa Co., Ltd., and Other key vendors
Pitfalls & Challenges:COVID-19 Empact, Challenges, Future, Growth, & Analysis

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Driving Factors

One of the main elements driving the market expansion is the easy access to cutting-edge gaming consoles, ultra-high definition (UHD) TVs, and personal computers (PCs). Additionally, some of the other growth-inducing factors supporting the market growth are the growing popularity of multiplayer video games and improvements in gaming mice. Aside from this, the market is expanding due to the rising demand for smart and wireless gaming accessories as well as the release of haptic-enabled gaming accessories for musical games.

 

Restraining Factors

The high cost of premium peripherals with cutting-edge features like wireless connectivity, haptics, and RGB lighting prevents casual gamers from adopting them.

 

Market Segmentation

The South Korea Gaming Peripherals market share is classified into product type and gaming device type.

 

  • The headsets segment held a significant share in 2024 and is expected to grow at a significant CAGR during the forecast period.

The South Korea gaming peripherals market is segmented by product type into headsets, keyboards, joysticks, mice, gamepads, and Others. Among these, the headsets segment held a significant share in 2024 and is expected to grow at a significant CAGR during the forecast period. This dominance stems from the nation's robust multiplayer gaming and e-sports cultures, where competitive play requires real-time communication and immersive audio. The market leadership of headsets is further supported by the high demand for wireless and surround-sound headsets, as well as the growing popularity of features like noise cancellation and spatial audio among PC and console gamers.

 

  • The PC (desktop/laptop) segment held a significant share in 2024 and is expected to grow at a significant CAGR during the forecast period.

The South Korea gaming peripherals market is segmented by gaming device type into PC (desktop/laptop), gaming consoles. Among these, the PC (desktop/laptop) segment held a significant share in 2024 and is expected to grow at a significant CAGR during the forecast period. This is mostly since PC gaming is so ingrained in the nation, high-spec desktop computers are used so frequently, and PC cafés known locally as PC bangs remain essential to the gaming ecosystem.

 

Competitive Analysis:

The report offers the appropriate analysis of the key organizations/companies involved within the South Korea gaming peripherals market along with a comparative evaluation primarily based on their product offering, business overviews, geographic presence, enterprise strategies, segment market share, and SWOT analysis. The report also provides an elaborative analysis focusing on the current news and developments of the companies, which includes product development, innovations, joint ventures, partnerships, mergers & acquisitions, strategic alliances, and others. This allows for the evaluation of the overall competition within the market.

 

List of Key Companies

  • LG Electronics
  • Zalman Tech Co., Ltd.
  • ABKO Co., Ltd.
  • Danawa Co., Ltd.
  • Others

 

Key Target Audience

  • Market Players
  • Investors
  • End-users
  • Government Authorities 
  • Consulting and Research Firm
  • Venture capitalists
  • Value-Added Resellers (VARs)

 

Market Segment

This study forecasts revenue at South Korea, regional, and country levels from 2020 to 2035. Spherical Insights has segmented the South Korea Gaming Peripherals Market based on the below-mentioned segments:

 

South Korea Gaming Peripherals Market, By Product Type

  • Headsets
  • Keyboards
  • Joysticks
  • Mice
  • Gamepads
  • Others

 

South Korea Gaming Peripherals Market, By Gaming Device Type

  • PC (Desktop/Laptop)
  • Gaming Consoles

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