Global Headset Market Insights Forecasts to 2030
- The Global Headset Market Size was valued at USD 61079 million in 2021.
- The Worldwide Market Share is growing at a CAGR of 32% from 2022 to 2030
- The Global Headset Market Size is expected to reach USD 558,900 million by 2030
- Asia Pacific is expected to grow the fastest during the forecast period.
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The Global Headset Market Size is expected to reach USD 558,900 million by 2030, at a CAGR of 32% during the forecast period 2022 to 2030. Consumer spending power has expanded due to rising disposable income levels in developing nations like China and India, which is anticipated to fuel market expansion.
A headset is a gadget that can be worn on the ears to allow communication with others. People utilise these gadgets for a variety of purposes, including telephony, gaming, etc. The audio speakers (or earphones) that go inside your ears and provide sound and a second pair of speakers called a boom mic for speech input make up the basic structure of headsets. These two halves are typically joined together by a headband that covers your top of the head.
This research report categorizes the market for Headset market based on various segments and regions and forecasts revenue growth and analyzes trends in each submarket. The report analyses the key growth drivers, opportunities, and challenges influencing the Headset market. Recent market developments and competitive strategies such as expansion, product launch and development, partnership, merger, and acquisition have been included to draw the competitive landscape in the market. The report strategically identifies and profiles the key market players and analyses their core competencies in each sub-segments of the Headset market.
The widespread acceptance of more complex gadgets with sophisticated features like voice command, noise cancellation, multiple pairing, and more is the result of shifting consumer demands. Similar to this, the industry has recently seen an increase in demand for items specifically made for gaming, featuring cutting-edge features like in-game communication and virtual surround sound to deliver immersive surround audio to help and enhance the gaming experience. Market expansion is anticipated to be fueled by the advancement of active noise cancellation technologies, which give consumers a better listening experience. Noise-canceling headphones provide superior hearing protection against constant noise levels by providing higher noise attenuation. Both high amounts of ambient noise and low-frequency droning noise are protected by the device. Fitness tracking apps from various manufacturers are available on the market, which is positively affecting growth. In the upcoming years, it is anticipated that the market demand would be driven mostly by the growing use of headsets when exercising. Sporty people and people who frequent the gym prefer hassle-free, wireless devices to prevent tangling, which can result in workout interruptions. Innovative features like fitness monitoring and tracking are offered by manufacturers to appeal to customers that are health-conscious.
During the projected period, the proliferation of counterfeit goods could pose a threat to the growth of the global market. The manufacture of low-cost counterfeit products has been spurred by the rising demand for fairly priced and inexpensive things as well as a lack of awareness. During the projected period, this is likely to have a considerable negative impact on the market in emerging nations. Customers who are unaware of the brand and quality frequently choose products with comparable characteristics at a far lower cost.
Global Headset Market Report Coverage
|Market Size in 2021:||USD 61079 Million|
|Forecast Period 2021-2030 CAGR:||32%|
|2030 Value Projection:||USD 558,900 Million|
|Historical Data for:||2017-2020|
|No. of Pages:||200|
|Tables, Charts & Figures:||123|
|Segments covered:||By Type, By Price Band, By Connectivity, By Region, COVID-19 Impact Analysis|
|Companies Covered:||Beats, Plantronics, Sennheiser, Sony, GN Netcom, Harman, Bose, JVC, Philips, Logitech, Skullcandy, Audio-Technica, Jawbone, Motorola, Monster, Samsung, LG|
|Pitfalls & Challenges:||Due to the increasing number of COVID-19 cases|
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- In 2021, the in-ear segment is dominating the market over the forecast period.
Based on type, the global headset market is segmented into in-ear and over ear. Among these, the in-ear segment is dominating the market over the forecast period. Due to technological advancements, products are now lighter and more compact, which makes them better suited for use with tablets and smartphones. Additionally, benefits like the excellent listening quality offered by in-ear devices have encouraged users to utilise in-ear earbuds to improve their overall experience.
- In 2021, the USD 51-150 segment is dominating the market with the highest CAGR.
On the basis of price range, the global headset market is segmented into Below USD 50, USD 51 – 150, USD 151-350, Over 351. Among these, the USD 51-150 segment is dominating the market with the highest CAGR. The USD 51–150 market has grown in popularity as a result of the presence of numerous products from well-known brands in this range. A gadget in the USD 51–150 price range is expected to be in high demand as a number of small businesses release new products with cutting-edge capabilities at competitive rates. Due to the COVID-19 effect, which has an impact on individual income and causes consumers to seek out medium-priced goods, this market is also likely to rise.
- In 2021, Wireless segment is going to witness the significant growth over the forecast period.
Based on connectivity, the global headset market is segmented into wired, wireless. Among these, the wireless segment is going to witness the significant growth over the forecast period. The market for wireless headsets is expanding significantly as a result of the use of cutting-edge technologies including SKAA technology, augmented reality, and artificial intelligence. The development of earless, intelligent headsets using bone conduction technology is fueling demand for the wireless headset market's share. With the use of bone conduction technology, the deaf can hear, and swimmers may enjoy music while submerged. The demand for wireless headsets is being driven by increased accessibility and distinctive product choices.
- In 2021, the Personal segment is dominating the market with highest CAGR.
On the basis of application, the global headset market is segmented into Personal, Commercial. Among these, the personal segment is dominating the market with highest CAGR over the forecast period. Due to the increase in technological innovation and developments, the market is anticipated to grow in the coming year. Demand for the personal application segment is anticipated to increase as gaming, fitness, sports, casual, and virtual reality headsets become more widely available. In addition, mandates for working from home are dramatically raising demand for personal headsets. Office conferences, meetings, and training sessions must now be attended from home, which has increased demand for personal headsets. The personal market has benefited from greater OTT platform use as well as an increase in leisure time during lockdowns.
Regional Segment Analysis of the Headset Market
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- North America (U.S., Canada, Mexico)
- Europe (Germany, France, U.K., Italy, Spain, Rest of Europe)
- Asia-Pacific (China, Japan, India, Rest of APAC)
- South America (Brazil and the Rest of South America)
- The Middle East and Africa (UAE, South Africa, Rest of MEA)
North America is dominating the market over the forecast period.
North America is dominating the market with the CAGR of 28.2% over the forecast period. The North American market is being driven by the growth of cellphones. The headset market is anticipated to expand throughout the anticipated period due to the increased popularity of new technological goods and the presence of well-known companies. Additionally, the region's wireless market is anticipated to grow as more affordable wireless devices become available. Additionally, due to the continued use of premium items in these areas, the European region is predicted to experience consistent growth.
- Due to a partnership between Harman International Industries and JBL, the company is able to incorporate HARMAN audio engineers into the product design group.
The report offers the appropriate analysis of the key organizations/companies involved within the global Headset market along with a comparative evaluation primarily based on their product offering, business overviews, geographic presence, enterprise strategies, segment market share, and SWOT analysis. The report also provides an elaborative analysis focusing on the current news and developments of the companies, which includes product development, innovations, joint ventures, partnerships, mergers & acquisitions, strategic alliances, and others. This allows for the evaluation of the overall competition within the market.
List of Key Companies
- GN Netcom
Key Target Audience
- Market Players
- Government Authorities
- Consulting And Research Firm
- Venture capitalists
- Value-Added Resellers (VARs)
This study forecasts revenue at global, regional, and country levels from 2019 to 2030. Spherical Insights has segmented the global Headset market based on the below-mentioned segments:
Global Headset Market, By Type
- Over Ear
Global Headset Market, By Price Band
- Below USD 50
- USD 51-150
- USD 151-350
- Over USD 351
Global Headset Market, By Connectivity
Global Headset Market, By Application
Headset Market, Regional Analysis
- North America
- Rest of Europe
- Asia Pacific
- South Korea
- Rest of Asia Pacific
- South America
- Rest of South America
- Middle East & Africa
- Saudi Arabia
- South Africa
- Rest of Middle East & Africa
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